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Let's talk about "#AI", #LLM, and #MachineLearning, which I don't put in quotes.
First, I am not anti-science, I am anti-JUNKscience and MARKETING, and there is a difference.
Why can I discuss a field I'm not in with some knowledge? I spent over 30 years in #geophysics, #SignalProcessing, and in #geology and #hydrology and #hydrogeology modelling. People doing this kind of work (along with #meteorology and #Climatology) are the progenitors of the current science. 1/

I’m giving a ‘special talk’ on April 12 (tomorrow) at 14:00 at @clab.tw 科技媒體實驗平台 in Taipei (Taiwan), about “Temporary and Distributed Libraries, active and independent librarianship”, as part of the great Radiotopia event co-organised by the Toolkit of Care project and C-LAB, with artists and activists using radio as a medium and a concept, curated by @shulea2, and coordinated by @stwst_linz (Linz, Austria) and @agenceapo33 (Nantes, France).
radiotopia.clab.org.tw/

#antenna #signalprocessing #audioart #binaural #electromagnetic #interference #microphones #audiorecording #radio #radioart #radiowaves #transmissionart #soundfrequency #sound #soundart #soundartist #klangkunst #soundinstallation #soundartinstallation #soundsculpture
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The Fourier Transform is a mathematical operation that transforms a function of time (or space) into a function of frequency. It decomposes a complex signal into its constituent sinusoidal components, each with a specific frequency, amplitude, and phase. This is particularly useful in many fields, such as signal processing, physics, and engineering, because it allows for analysing the frequency characteristics of signals. The Fourier Transform provides a bridge between the time and frequency domains, enabling the analysis and manipulation of signals in more intuitive and computationally efficient ways. The result of applying a Fourier Transform is often represented as a spectrum, showing how much of each frequency is present in the original signal.

\[\Large\boxed{\boxed{\widehat{f}(\xi) = \int_{-\infty}^{\infty} f(x)\ e^{-i 2\pi \xi x}\,\mathrm dx, \quad \forall\xi \in \mathbb{R}.}}\]

Inverse Fourier Transform:
\[\Large\boxed{\boxed{ f(x) = \int_{-\infty}^{\infty} \widehat f(\xi)\ e^{i 2 \pi \xi x}\,\mathrm d\xi,\quad \forall x \in \mathbb R.}}\]

The equation allows us to listen to mp3s today. Digital Music Couldn’t Exist Without the Fourier Transform: bit.ly/22kbNfi

Gizmodo · Digital Music Couldn't Exist Without the Fourier TransformThis is the Fourier Transform. You can thank it for providing the music you stream every day, squeezing down the images you see on the Internet into tiny

Engineering is all about figuring out what is “good enough” to get the job done...

Back in the '90s, John Carmack and the team at ID Software faced a significant challenge. The computationally expensive inverse square root was holding back their goal of achieving playable frame rates in games. John Carmack’s ingenious contribution, the Fast Inverse Square Root (FISR), was an amazing achievement. While he might not have been the very first to explore this idea, his implementation was both innovative and influential. Also, I am not sure if Carmack was aware of any prior art of FISR. (Correct me if I am wrong)

Fast-forward a few decades, and I now find myself working in the field of Audio Signal Processing. When it comes to computing signal strength in decibels (20 log10(x)), the standard approach can be quite expensive computationally. Thus, the code below was my little achievement. Is it accurate? Of course not! But, it is close enough to about half a decibel. It even becomes more accurate the closer the signal goes towards zero.

When processing speech data from a microphone, the signal strength is much lower than -30 dB FS, where this function is typically 0.6% accurate to the real function. That means those expensive calls to logarithmic functions can be safely eliminated in many real-world applications.

I really admire these kinds of small innovations. They might not get a lot of media attention or the spotlight, but they can have a tangible impact: whether it’s enabling a smooth gameplay of Quake III Arena or extending battery life by reducing computational overhead.