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#emulation

8 posts7 participants0 posts today

Ooh! At some point, a 4-way / 8-way changer was created for arcade sticks that doesn't change the footprint of the joystick.

Having to change the footprint always held me back from installing a Servo-Stik on my arcade machine.

I might have to buy one of these Thunderstick TOS GRS Servos.... It's also a lot cheaper than the $70 + shipping from the UK for the Servo-Stik upgrade. (Looks like they're on Amazon, too)

thunderstickstudio.com/collect

Continued thread

The second attempt at getting proper replacement analog sticks was successful, and the DualShock 2 is repaired. 🎉

aliexpress.com/item/1005006884 🕹️

These are the ones I got (green). They're Alps branded, like the original, but I'm skeptical. Regardless, they work.

I also got an USB adapter, so that I can play emulated PS1 games with an actual PlayStation controller. Those seem to be hit-and-miss, but this one works fine:

aliexpress.com/item/1005004812 🖥️

I'm testing a freshly assembled #PiStorm on a real Amiga 500.

I have no prior experience with the PiStorm, so I followed the README to install the system image onto a RaspberryPi 3, compile the emulator from git head and... run it!

The #Amiga started right away and loaded my SysInfo disk image. However, there are text rendering glitches, and the m68k emulator runs even slower than the original hardware running at 7 MHz 😕

I spent some time messing around with Snow, a new low-level emulator for classic 68k Macintoshes. It doesn't support hard-drive images from Basilisk II (the most widely-used 68k Macintosh emulator), so I had to make a fresh, blank hard-drive image, grab some install floppies, and set it up.

I know System 7.5 is the last version of the OS that supported 68k machines (and was a free download from Apple), so I downloaded it. None of them were labelled "boot disk" or "start here" so I tried a couple and the emulator spat them back out every time.

I tried System 7.0, same deal.

Eventually I tried System 6.0, and that worked first time. Turns out, The Macintosh SE did not support 1.4MB ("high density") floppies, only 800KB floppies. Once I switched to emulating the Macintosh SE FDHD ("floppy drive high density", I guess), I could use the System 7.5 disks just fine.

Turns out accurate emulation can have down-sides, too!

snowemu.com/

Are you sad because some of Popc0rn/Nightfall's #snes trainers don't work under an #emulator ?

I was too, until I discovered that Nightfall's code stored trainer options in console copier SRAM even for ROM-only cartridge images - behavior an emulator would naturally prohibit.

To get your cheat on, patch the cartridge header to enable SRAM (7FD8: 00 -> 01).