Ah. Dus die 70GB die ik gedownload heb, is dus gebaseerd op versie 5.6, terwijl mijn #Unreal-project nog op 5.5 zit en #UnrealEngine niet backwards compatible is.
Ah. Dus die 70GB die ik gedownload heb, is dus gebaseerd op versie 5.6, terwijl mijn #Unreal-project nog op 5.5 zit en #UnrealEngine niet backwards compatible is.
Morning, coffee, Unreal Engine. It began to seem to me that I had become a propagandist of this game engine. Should I write these two words less and not show the educational material, or is this a morning sickness thought? I haven't even washed my eyes yet.
Updates to Version Macros:
- Version macro naming conventions (as recognized by prebuild scripts) can now be customized in prebuild config!
- TObjectPtr UPROPERTY declarations are now automatically forward/backward converted without any special annotations
https://github.com/sbseltzer/VersionMacros
#GameDev #UnrealEngine #UE5 #UE4 #programming #cpp
Hello Saturday! The day started as usual with coffee and Unreal Engine, and I added a camera zoom effect when the character starts running. I like it! I'm reducing the FOV from 90 to 83. It's a little, but it adds beauty
A mysterious energy flow! What, are there worms here? These are mysterious energy entities or clumps of dense energy. Technology of the future. Ok, this is worms for momentum conservation. Ha, ha. Sci-Fi game, you can invent anything you want
Wat ook in grote hoeveelheden komt, is de source van #UnrealEngine...
Gaat niet hard, zo zonder #glasvezel
Is dat al bij mij aangelegd? Goede vraag. Nee, het is alweer een maand of twee stil aan dat front. Misschien krijgen we weer een keer een ansichtkaart van ze.
Hello c’est ma toute première fois sur Mastodon je ne connais pas encore les codes ici je vais faire au mieux :
Je suis artiste 3D et graphiste en free-lance. J’utilise Maya, Blender et Unreal Engine (et la suite Adobe).
Je suis venue ici car les réseaux sociaux de type Instagram me fatiguent mais je suis obligée d’y aller pour trouver des clients ..
Voici un exemple de mes créations :
#introductionfr #3d #designgraphique #art #3dart #unrealengine #maya #3danimation
Sharing again for other plugin developers who want a robust system for version-gating UE C++ code. Nicer than the built-in macros, works around limitations in UHT, and even comes with a TObjectPtr converter for bridging the UE4 gap!
https://github.com/sbseltzer/VersionMacros
#UnrealEngine #UE5 #UE4 #C++ #GameDev
Energy anomaly. I showed this effect partially, search my feed, somewhere there is a posts about the materials of the hole that sucks and energy lines in the sphere. Today I combined 2 Niagara into one
For the "capital" city in my MMO game I went with a castle!
Every single building in this game can be entered and has furniture etc
At least all non-player build structures It's up to the players what they want ofc
Still a load of work left but it's getting shape