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#devlog

6 posts6 participants2 posts today

Hey hey, I posted an Apple BASIC game you can play right in your browser.

Press the button to drop bombs and try to time it to blow up the boat. Runs in an Apple II BASIC emulator.

If you like this subscribe via RSS, I post one BASIC program a week, refactored from old type-in listings

basic-code.bearblog.dev/apples

BASIC CodeAPPLEII Air Attack.BASA single player action game written in Applesoft BASIC, playable in your browser.

Spacetime boxes and #NicCLIM #gamedev : An ordeal #devlog #commonLisp

screwlisp.small-web.org/lispga

I made a gamedev-my-NicCLIM-oriented spacetime-box class to try and figure upon Olum's stuff. I got tied up making two spacetime boxes, then making one spacetime-box every neighbor of the other, which was a huge problem actually. It seemed to be working at the end. Skip quickly to the extensive and far-ranging if poorly-named conclusions.

I've been trying out some layout/art combinations for my upcoming game about very eager cultists (and their-long suffering god).

I can't decide if I like the classic black-and-white or inverted look more, so might split the difference and alternate them.

Replied in thread

After almost 2 days online I can say that Goophy is doing well. I already have my gopherhole with more content online and I made it bilingual English / Spanish but I don't plan to keep 1-1 translations of everything. We will see.

Some screenshots below for showing it up & running. The client used is Lagrange Gemini / Gopher client.

You can visit my gopherhole at gopher://lucio.albenga.es

Replied in thread

A new gopher hole and gopher server are born!! 🎉

Finally the first private beta of Goophy is up and running on the Raspberry Pi with NetBSD. You can check it out with your favorite gopher client at:
gopher://lucio.albenga.es

I promise I'll put more content in the following days, but right now I'm excited to have it online 😅 Let me know if you find any bugs.