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One thing that is interesting about the GreatApe WebSocket API is that —
Because the WebSocket can be both read from and written to — the WebSocket is in a sense both an ActivityPub outbox and an ActivityPub inbox at the same time.
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GreatApe is a conferencing platform for the Fediverse and the Social Web — where an audience can listen & watch live, and can be invited to join the speakers on the stage.
GreatApe makes use of a WebSocket for communications.
I am working on turning the WebSocket API that @muhammadzaidali and @benyamin0 created into something more ActivityPub / ActivityStreams like.
Interestingly —
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GreatApe update №5:
We are looking at adding OpenWebAuth support for logging into GreatApe.
So that people can log into GreatApe using any Fediverse software that supports OpenWebAuth — such as Hubzilla.
. @scott suggested we do this (and him and I are currently discussing it).
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GreatApe update №4:
I am working on making the WebSocket API (that @muhammadzaidali and @benyamin0 already created) look more ActivityPub / ActivityStreams like.
For example, sending ActivityPub / ActivityStreams events over the WebSocket.
Although, the WebSocket protocol needs to support a QUERY & QUERY-RESPONSE pattern, too. But, so far, the QUERY-RESPONSE has been a AP / AS `Announce` of some type of AP / AS 'Object'.
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GreatApe update №3:
. @benyamin0 is working on fixing a UX bug — where everyone who was on the 'stage' gets kicked off of the stage if the host temporarily gets disconnected.
He is going to make it so — even if the host gets disconnected for 60 seconds, the GreatApe conference will continue.
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