Street Fighter II: Turbo/Hyper Fighting Japanese Commercial (1992)
Street Fighter II: Turbo/Hyper Fighting Japanese Commercial (1992)
For the Emulsion #GUI I drew *every* #Game platform / console / machine #gamecontroller in #inkscape ; Tonight, the #Nintendo #SuperFamicom AKA #SuperNintendo AKA #SNES ; This one was tricky
#game #IndieDev #gamedev #retrogaming #emulation #gaming #linux #floss
View the complete #gamecontroller series here
GET EMULSIFIED
https://yphil.gitlab.io/emulsion/
https://gitlab.com/yphil/emulsion
New video! Saving a Sad SNES - restoring the legendary 90s game console.
Something a bit different this time :)
Japanese Super Metroid Cover Art (1994)
I also really enjoyed doing the other endings.
They're often funny
2/
E.V.O. Search for Eden complete!
First time I finished it. Some bosses were very tricky
I still love this game. I want a modern sequel
Now, it's good!
And what's more, I've got the answer to the biggest mystery in the film 2001: A Space Odyssey
3/
I can walk on dry land!
But...
2/
Currently playing E.V.O. Search for Eden
One of my favorite SNES games, in which you evolve a creature to the human stage
Here's the intro and the first level!
I am surprised this worked first time, #rp2040 reading a #superfamicom game ( #secretOfMana ).
Now that there are no flimsy cables all around, I can start improving the codebase.
tonight's #pixelfont recreation: the *colour* version (for the antialiasing) of atlus' "shin megami tensei" (1992) on the #superfamicom #snes https://www.splintered.co.uk/experiments/1521 #pixelart #retro