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#lua

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@jamesbritt oh, neat! did you finish it or did it just become a gist? i've written, upon request, lots of section / pattern sequencer things, and also, this low-level one:

i've been so busy with EQ30 (a mutilated 4xEQ10 with Canvas) and Groovebox8120 updates that i haven't gotten around to also putting in BPM & LPB print but i really should stop just thinking about it and do it quickly since it takes zero effort, I've got all the pieces already. #renoise #paketti #lua #scripting

Huh. Seems like Lua style is kind of a wild west. Playdate uses pascalCase for variables and functions, the standard library uses combinedlowercase, and other style guides use snake_case. Reminds me of C. #lua

Hi, people! ✌️

I've build "Cat a shooter 😼" for Android, and this is the last thing that I have to do for a while.

And now you can download this game for your Android device 📱 from Gamejolt: gamejolt.com/games/cat-a-shoot

or from itch.io: xolatgames.itch.io/cat-a-shoot

Also I've add instructions for building to it GitLab page 👉 gitlab.com/xolatgames/cat-a-sh

So, I think that it's all, and see ya later.

Have a good day! 😉 😜 ✌️

Have been experimenting with #awesomewm but not sure what add-ons are good in this ecosystem.

I like that it's in #lua because I use WezTerm and Neovim, having one configuration language to rule them all is neat.

How can I configure it to work similarly to #i3 with Polybar add-ons etc? I don't care that much about visual effects; only speed and good workflows.

LuaGObject, my LGI fork, is now available. It dynamically generates Lua bindings to GObject libraries like Gtk. Since the last release of LGI, LuaGObject now also:

- Supports Gtk4 and Adwaita
- Works on Lua 5.4 and 5.5
- Builds using Meson
- Has extra quality-of-life features

Learn more ⇒ vtrlx.ca/posts/2025/luagobject
Source code ⇒ github.com/vtrlx/LuaGObject
Install from LuaRocks ⇒ luarocks.org/modules/vtrlx/lua

www.vtrlx.caIntroducing LuaGObjectVersion 0.10.0 is now available.
#Lua#GNOME#Gtk